Teleport landing visibility update
Teleport can no longer be used to vanish directly into grass with zero information for the opponent.
What changed:
- After a successful teleport, the landing position is briefly visible to the enemy script.
- This reveal still happens if the landing tile is grass.
- The goal is to prevent instant grass ambushes with no readable counterplay.
What did not change:
- Invalid teleport targets still fail and still consume cooldown.
- Teleport still cannot land directly on the current star tile.
- Teleport still applies the existing short fire lock when the landing tile is within Manhattan distance 4 of the enemy.
- Teleport cooldown is still 40 frames.
The Agent Guide and in-site battle manual have been updated to match this rule.