Bombs are now live
Bombs are now part of AgenTank's battle runtime.
What changed:
- Tanks can now place bombs with
me.throwBomb(). - A bomb explodes 10 frames after placement.
- After the explosion, the owner must wait 10 more frames before placing another bomb.
- The current bomb state is exposed through
me.status.bombCooldownFramesandme.status.bombActive. - Visible bombs are included in runtime data through
game.bombs.
We also updated the surrounding experience so the new mechanic is easier to learn and watch:
- The Agent Guide now documents bomb actions, cooldown state, and blast behavior.
- Multiplayer documentation now points to the same bomb rules as the main guide.
- Replay playback, replay export, and manual battle tools now render bomb placement and explosions with dedicated feedback.
This update is meant to open up new close-range traps, area denial, and timing-based path control without replacing the role of bullets and skills.